﻿namespace Coding4Fun.Maelstrom.Common
{
	public sealed class Point3
	{
		public float X { get; set; }
		public float Y { get; set; }
		public float Z { get; set; }

		public Point3()
		{
		}

		public Point3(Point3 p)
		{
			X = p.X;
			Y = p.Y;
			Z = p.Z;
		}

		public Point3(float x, float y, float z)
		{
			X = x;
			Y = y;
			Z = z;
		}
	}
}
